Wargame turns your supply network into a playable digital twin. Your people take the roles of their own suppliers while cyberattacks, factory fires, and logistics ruptures hit them.
Your dashboards explain what already happened. The next disruption won't wait for your RETEX. When a tier-2 factory burns or a logistics provider is hit by a cyberattack, decisions matter within the first hours. Your teams either master their business continuity plan, or endure it.
Model your network as it really is: companies, flows, and the industrial scheme behind the product of your choice. Your teams play the companies of your supply network. Our simulation recreates the production of a real good: an aircraft engine, a drone, while disruption events hit the network.
Your category manager plays your tier-2 supplier during the fire that hits their factory. They live the consequences of their own sourcing strategy from the other side, and watch it hold, or break.
Every session quantifies the impact of every decision on six dimensions:
Each session ends with a debrief facilitated by our team. A guided replay of what happened, why, and what it means for your suppliers and your sourcing strategy.
Every network has its bottlenecks, a single point of failure everything depends on. The simulation makes them visible to everyone and turns the investment debate into a shared decision.
Your teams live through the crisis before it happens, and make the decisions that matter without real-world pressure.
Your business continuity plans (BCP) face trial by fire, instead of getting a review from an audit.
Every decision leaves a measured impact on cost, quality, lead time, and inventory.
Sourcing, operations, and quality share the same view of the ground and speak the same language after the session.
Aerospace, defense, nuclear, and other regulated industrial sectors.
See how your network behaves under shocks you would never dare trigger live.
Validate your business continuity plans under realistic conditions.
Make sure your colleagues understand the consequences of their decisions.
Play the role of your own suppliers and stress-test your sourcing strategy from their side of the table.
Wargame is built by Mellivor, a team from aerospace and defense. A playable demo exists today, with private, protected access, as per your sector's standards.
SaaS or on-premises: hosting adapts to your constraints.The methodology describes what a Wargame pilot is, from preparation to execution. What we will ask of your teams, and what you will get back. Five minutes of reading.
Ready to talk? Talk with a founder (17 min).